|By Bill Saurber on Sunday, March 4, 2001 - 07:04 pm:|
I had the same problem as anonymous. EA is wrong, the force feedback will work with USB. You need to download the patch from gamesdomain.com because there is something wrong with the bundled patch. Try checking the file uibitmaps.sqg in the data file in WWII also, as mine was mislabeled as UIBIT~1.SQG, and would not update with the patch until it was renamed. My force feedback still is not right with this game. The only real 'feel' at the stick is when firing weapons, and in a total stall I do get some vibration. There is no sensation in hard turns or dives when there should be g-forces at the stick. That may be a matter of fine tuning, or that might be all the better that it gets. I use the default joystick picked by the game, as it seems to be the best layout for Force 3D. If anyone has any advice for tuning the joystick, I'd be happy to hear from you. By the way, Mike was very helpful in helping me to stumble into this fix by suggesting I download the patch from gamesdomain.com, even though I also had the patch inluded with the game. I found the mislabeled file when I tried to overwrite the patch onto my game and it said the file was missing. Good luck!
|By Anonymous on Monday, February 26, 2001 - 04:40 pm:|
USB may be the problem! I was just informed by EA Tech Support that the reason the Force 3D stick does not work with WWII Fighters is that the flight sim is too old and was not designed to work with USB. Apparently WWII Fighters force feedback works OK for non-USB joy sticks. At this point, EA has no plans to provide another patch (v 1.08 is the latest patch). Time to upgrade to another flight sim...
|By Anonymous on Monday, February 26, 2001 - 03:59 pm:|
I've got the same problem: no force feedback in WWII Fighters. The stick is a new Wingman Force 3D running v. 3.62 software. From the Janes WWII fighters CD, the v 1.08 patch was applied but it did not add FF to the game. The Force 3D works fine with the motorcycle game and the calibration test in Win98. Any suggestions?
|By Mike on Friday, February 23, 2001 - 10:57 am:|
There shouldn't be a problem here, WW2 Fighters is one of the game we used during the initial testing of the Force 3D, so we know it does work. I ran through it again today, testing on both Win98 and WinME with DX7 and DX8, and had no problems. It worked with 3.50, 3.62 and 3.65 software.
Perhaps this is a configuration problem. Could you give us more specs on your system? Also, make sure you have the Force 3D set to ID 1 in the control panel, and if you have any other joysticks or controllers attached, you may want to try removing them, as the forces could be misdirected to the other controllers.
|By Anonymous on Friday, February 23, 2001 - 07:51 am:|
Have the V1.08 patch...it came on the cd from janes....installed it when i put the game on HD...but i still get no FF!! the game functions..the in-game FF panel comes up...but the stick has no FF no matter what i do, change settings etc! Anyone with any suggestions?? is this a bug? Similar problems? Do i need a different profile? or is there some way to edit a file to get it to recognize the FF in the game?
|By T. C. on Thursday, February 22, 2001 - 06:08 pm:|
You need to download the v.1.08 patch for the game in order to have force feedback support.
|By Anonymous on Thursday, February 22, 2001 - 02:39 pm:|
My new wingman force 3-d runs perfect in the win98 calibration/test. All axis and buttons work..but there is absolutely NO FF in the game.
Have ver 3.62 of drivers and have applied WMF3D00.exe patch. Force feedback works perfect in the Honda superbike game that came with stick.
Is there a particular profile or command seting i am missing. Any and all help wouldbe greatly appreciated.